Showing posts with label Theory-crafting. Show all posts
Showing posts with label Theory-crafting. Show all posts

Monday, August 2, 2010

And... Real Life Wins!

What with recording a CD with my band in Real Life, working on lyrics for the same band, practicing for a huge show we have coming up at a venue (which I unfortunately can't boast about on here because it would give away to much about my Real Life), and practicing for my upcoming Bar Mitzvah, I've found it a bit difficult to blog.

Anyway, it is summer, so I suppose it's a good thing that I haven't been glued to the computer too much.

I thought I'd let you all know that I simply haven't had time to blog these past few days, and until the end of the week, it's going to stay the same. Hopefully David will get some posts in while I'm busy IRL, right ol' pal?

I also thought that I would remind you all that WandCast 9 will be going LIVE on Thursday, August 5 2010 at 8:30 pm Eastern Time. The show is being held right in the Podcast WandCast chatroom, and we would be ever grateful and appreciative if you would kindly drop by our show if you've got time. I hasten to announce that we will be joined by none other than The Friendly Necromancer himself on this broadcast on WandCast! Friendly will be with us for, I hope, the entire show, giving his witty and wacky opinions and whatnot on Wizard101.

Well, everyone, this is Dustin signing off for most of the week! I'm expecting Celestia to be announced sometime this week *DING DING THEORYCRAFTIN'*, so if that happens, I'll most definitely be blogging for a bit about it.

Until then...

Keep on Casting,
D. MoonCatcher

Thursday, July 29, 2010

This idea definitely came from a Storm Wizard.

To start this off, I'd like to sincerely apologize to Stephen and Leesha of Ravenwood Radio. I was a little shocked last night when Ravenwood Radio yet again received triple digit amounts of listeners. I felt bitter that Ravenwood Radio received 125 listeners, and WandCast only gets 25. Apart from that, there's been  few controversies between me and the Ravenwood Radio cast and crew and me. I'd like to again wholeheartedly say, "I'm sorry."

All right, on a lighter note, I had a "Eureka Moment" last night as I was going to bed. It was semi-inspired by Friendly's epic "Theorycrafting" segment on Ravenwood Radio. Allow me to explain it to you guys.

Is everyone clear on what an Aura is? They are more commonly known as "bubbles", "circles", and other things like that. Here is an example of an Aura card, Darkwind.


Auras are very useful in that they affect everyone on your team as long as they are up. They're not so useful in that they affect everyone on your opponents team. Many Wizards have mixed feelings about Auras for this precise reason; if you put up a Darkwind, it's going to give a +25% Storm Damage to all the Storm Damage spells that are cast by ANYONE in your duel circle. For example, if you cast a Storm Shark (a Storm Damage spell) with this Aura up, it's going to add 25% of that Storm Shark's damage to the damage that the Storm Shark actually does. If your enemy does the same, however, the boost from the Aura will still occur! 

Self Auras! You hear me right, folks! Little bubbles on only your character that affect ONLY you when it comes to damage being outputted. In affect, a mini-Darkwind. Auras are useful in that you don't need to use blades, you can just go on and attack like normal! But when you do, you remember, "Hey, there's an Aura up!" And you do more damage. It allows you to wear the wand of your school, and yet still be able to functionally remove de-buffs like Weakness and Black Mantle. 

Let me know if you like my idea. 

Keep on Casting, 
D. MoonCatcher